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AI Insights · Timothy · March 2022

Top 5 Card Battler Apps on iOS in Italy - Q1 2022

In Q1 2022, the top card battler apps on iOS in Italy showed varied trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance metrics of these popular games.

Top 5 Card Battler Apps on iOS in Italy - Q1 2022

Throughout the first quarter of 2022, the top card battler apps on iOS in Italy exhibited diverse trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of the top five apps in this category.

Mighty Party: Battle Heroes from Panoramik Games saw a mixed performance. Weekly revenue started at approximately $18K in late December 2021 and fluctuated throughout the quarter, peaking again around $14K by the end of March. Weekly downloads experienced a notable decline, starting at 5.7K in late December and dropping to about 2.4K by the end of March. Active users also decreased from 38.2K to 28.6K over the same period.

KONAMI's Yu-Gi-Oh! Duel Links demonstrated a more stable performance. Weekly revenue peaked at around $26.8K in mid-January but gradually declined to $6.4K by the end of March. Downloads varied, peaking at 3.5K in late January before settling around 457 by the end of March. Active users saw a steady decline from 13.8K to 10.2K over the quarter.

Another KONAMI title, Yu-Gi-Oh! Master Duel, launched in late January 2022, showed strong initial numbers. Weekly revenue peaked at nearly $22.9K in late January and gradually decreased to $6.2K by the end of March. Downloads followed a similar trend, starting at 18.3K and declining to 3.2K. Active users reached a high of 23.3K in late January before tapering off to 12.8K by the quarter's end.

Magic: The Gathering Arena from Wizards of the Coast experienced a varied quarter. Weekly revenue peaked at approximately $15.3K in early February but dropped to $2.9K by late March. Downloads remained relatively low, starting at 818 and ending at 403. Active users hovered around 3.5K at the beginning of the quarter and slightly decreased to 2.9K by the end.

Hearthstone from Blizzard Entertainment showed consistent performance. Weekly revenue fluctuated, peaking at around $9.1K in mid-March and ending at $6.1K by the end of the quarter. Downloads were stable, starting at 642 and ending at 468. Active users remained relatively steady, starting at 7.7K and ending at 6.9K.

These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of the top card battler apps on iOS in Italy during Q1 2022. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022